Glory to the Galaxy

Gameplay programmer

Glory to the galaxy is the second game marmalade. For this one we had to make the game in an 80s sci-fi theme.

Glory to the galaxy is a game all about making decisions. Several different species will come to the player who has to decide what to do with the requests of the separate species. Those decisions affect the status, resources and relations between te different species. At the end the player also gets a summary of what happened and what the final status of the universe is.

Project information
Development time: 2 weeks
Made in: Unreal engine 4
Team size: 10
Supported platforms: Windows
My contributions
Player controls
Dialogue system
Resource System
Displaying the correct species, information and resources on the in-game monitor

Software used


Supported platforms