Gameplay/generalist programmer
Mobler is an endless platformer based on Tetris where you try to get the highest score possible. Mobler was developed in 8 weeks after which we continued to develop it for a release on steam. This game was made in the first year of my study at Breda University of Applied Sciences. Almost everything in this project was made in blueprints.
Project information | |
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Development time: | 8 weeks |
Made in: | Unreal Engine |
Team size: | 10 |
Supported platforms: | Windows |
Released on: | Steam & Itch.io |
My contributions |
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Prototyping of main gameplay systems (how the falling blocks work, how to spawn them, try co-op, etc.) |
Character movement and animation blueprint |
Most of the UI |
Music system |
Debugging |
Copyright 2020 - Jonah Rutten